Braindump
A downloadable game for Windows
Play as an empty-minded robot with no built-in abilities. You can't even walk.
Gain ablities by dragging them into your brain.
If you hold too many, there's a chance they might just fall out!
Collect skills as you complete levels so that when you return, you can traverse their harder puzzles to find upgrades to your brain capacity
Made for the Minijam 100: Overload with the restriction of "Chaos is everything."
Overload your brain to hold more skills, but at the risk of being beset by chaos as they start to slip back out.
The primary motivation behind this design was to explore Unreal Engine's GameplayAbilitySystem. Its expansive and modular nature made it trivial to add and remove abilities, so making new skills each took no more than 5 minutes.
Credits:
NumbuhFour - Programming/Development
My lovely wife Yums - Design and levels
AltasWolf - Audio and levels
Third Party:
Code originally adapted from tranek's GASShooter
Tile Art from Kenny Vleugel's Platformer Art Complete Pack
Font is Coverface by Igor C. Barros
Made with Unreal Engine 5 Early Access
Status | Prototype |
Platforms | Windows |
Authors | Code Cartographer, AltasWolf |
Genre | Platformer |
Tags | My First Game Jam, Puzzle-Platformer, Singleplayer, Unreal Engine |
Download
Install instructions
Unzip and run "GASShooter.exe". GASShooter is the name of the template project, and renaming projects in Unreal is unreasonably difficult.
Development log
- v1.1 Post jam fixesFeb 22, 2022
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